Backrooms lvl 6.

Description. Level 6 is a near pitch-black maze, with concrete walls, tiled floors and a diamond plate ceiling. Large pipes can be found attached between walls and to the ceiling, as well as what appear to be several inactive sets of fluorescent lights. An eerie ambient noise of what seems to be of machinery can be heard anywhere in the level.

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Dangerous Levels possess a single or multiple hazards comprising of either entity, environmental, or mental hazards. These levels pose a major threat to any living things inside them, and any entry to these levels should be avoided. Dangerous Levels are classified under Class Deadzone, Class 5, Class 4, Class 3, or Class 2 on some occasions.The picture was taken by an unknown user utilizing a throwaway account. Level 68 is the 69th level within The Backrooms. It has the appearance of a massive movie theater; with architecture similar to that used in the Northeastern United States. Objects within Level 68 feel organic in nature and fungal growths are common throughout.Level 332, also known as "A Brass Number 6", is the 333th level of the Backrooms and also a level in the Backrooms [REDACTED] game. Level 332 consists of a brightly lit beige hallway with dry carpet in a similar vein to Level 0. Timely elevator music plays in the background and nothing else. Similar to the voided segway, this level is purposely small, and acts as brief gateway towards one of ...Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms . Rink's reminiscence. Level 31, also known as " Roller Rink ," resembles a 1990s-style roller rink that spans hundreds of milesโ€”rumored to be infinite in extent, even though the exact level size is still unclear owing to individual non-Euclidean space that might ...Dangerous Levels possess a single or multiple hazards comprising of either entity, environmental, or mental hazards. These levels pose a major threat to any living things inside them, and any entry to these levels should be avoided. Dangerous Levels are classified under Class Deadzone, Class 5, Class 4, Class 3, or Class 2 on some occasions.

Level 6 is a 7th level of The Backrooms. Level 6 is shrouded in complete darkness and is very dark, with the rooms being made up with brick walls and concrete on the floor and ceilings. Some rooms also contain pillars and etc. This level is the most difficult and dangerous, prepare yourself and be careful while exploring it. There's 2 known zones of this level. Wretches. Skin Stealers. Dark ...Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into โ€ฆ

The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This group consists of around 50 members. They are nomadic, traveling throughout Level 5 at random intervals.

Level -6 is the sixth level of the Backrooms. Description. Level -6 is characterized by a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for wanderers, compelling them to descend. Navigating Level -6 requires a keen eye to discover concealed square-shaped ...13th July 2004:๐™‡๐™š๐™ซ๐™š๐™ก ! ๐™˜๐™ค๐™ฃ๐™จ๐™ž๐™จ๐™ฉ๐™จ ๐™ค๐™› ๐™– ๐™ก๐™ค๐™ฃ๐™œ ๐™๐™–๐™ก๐™ก๐™ฌ๐™–๐™ฎ, ๐™–๐™ฅ๐™ฅ๐™ง๐™ค๐™ญ๐™ž๐™ข๐™–๐™ฉ๐™š๐™ก๐™ฎ ...Do you need eCommerce business insurance for your online company, find out what your insurance obligations are to protect your digital presence. Of all the different types of busin...6. Use Dark on light or light on dark colors for viewer convenience. 7. Do not be afraid to reach out to an administrator to resolve a situation peacefully. 8. Survive the Backrooms. Other significant things to note; [] Oc commentary coming from known researchers on this wiki is not classified as vandalism.Level 6.1 resembles an infinite mall cafeteria, with a labyrinth of many snack bars and restaurants spread across the Level. These bars can vary in age and a...

Description: The bizarre architecture of Level 95. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many.

Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...

The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms โ€ฆIn any construction project, it is crucial to ensure the structural integrity and safety of the building. This is particularly true when it comes to determining the appropriate bea...In order to effectively use the map, orient yourself in the central room (5 along one wall, 2 on the other). Wretches can be stopped by hitting them with a weapon, Death rats cannot be stopped. The black market will spawn at one of the locations. The hedge maze exit will progress the game, the other will return you to the hub.A level with this survival difficulty is regarded as mostly safe, with a few threats present. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty.Level 6ๆ˜ฏๅŽๅฎค็š„็ฌฌ7ๅฑ‚ใ€‚ๆ่ฟฐ๏ผš็›ฎๅ‰ๆˆ‘ไปฌๅฏนไบŽLevel 6็š„ๅฎž้™…็ป“ๆž„็Ÿฅไน‹็”šๅฐ‘๏ผŒๅ› ไธบ่ฟ™ไธชๅฑ‚็บง่ขซๅฎŒๅ…จ็š„้ป‘ๆš—ๆ‰€็ฌผ็ฝฉใ€‚ๆ•ดไธชๅฑ‚็บง้‡Œๆฒกๆœ‰ไปปไฝ•็š„ๅ…‰็บฟ๏ผŒ่€Œๅธฆ่ฟ›ๅฑ‚็บง็š„ๅ…‰ๆบไนŸไธไผšๆœ‰ไปปไฝ•็š„ไฝœ็”จใ€‚Level 6ไธญ็š„ๅฏผ่ˆชๆ˜ฏ้€š่ฟ‡ๆ‘ธ็ดข้ป‘ๆš—ไธญ็š„้“่ทฏๆฅๅฎž็Žฐ็š„๏ผŒ่ฟ™ไธชๅฑ‚็บงๆ˜ฏ็”ฑ็œ‹ไผผๆ— ็ฉทๆ— ๅฐฝ็š„็”ฑๅ…‰ๆป‘ใ€ๅฏ’ๅ†ท็š„ๆๆ–™๏ผˆๅƒๆ˜ฏๆททๅ‡ๅœŸ๏ผ‰ๅˆถๆˆ ...Backrooms - Level 7 (Thalassophobia) Created by ConicalG. You somehow end up in level 7 also known as level thalassophobia. Lost in an apartment with wet floor, soggy furniture and an exit door that faces the ocean straight on. Almost as if the apartment itself is tilted 90 degrees...

Think of a suburb that fell out of your weirdest dreamsโ€”streets chock-full of houses that run the gamut from cutesy bungalows to towering two-story monstrosities. Only thing is, they've seen better days. The parks are all played out, the roads are coming apart at the seams, and plants are trying to reclaim their territory.Level Fun+ is a Sub-Level of Level Fun, and appears to be an open party area, with many plastic Tables and chairs present throughout the level. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. The floor is covered by a carpet made for little kids, and there are 4 sectors that you must go to in order to escape. This โ€ฆLevel -14, otherwise known as " White Segmentation ," is an infinitely interconnected system of randomly generated rooms each connected by a white door. The rooms, each illuminated by one particular light bulb, are relatively claustrophobic, featuring a tight space lacking any content. Despite their bland lack of furniture, they remain diverse ...Level 1.1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. The walls are made of cinder blocks painted white, and the floor is blue tile. Much of the level follows this blue and white colour scheme. Occasionally, exposed piping and ventilation ducts appear through cracks and holes in the walls and ceiling.We've been hearing the words constitutional crisis a lot lately. But what is one, really? HowStuffWorks explains what is and what isn't one. Advertisement In American politics, the...

Check out my other channel herehttps://www.youtube.com/@game.snippetsWe are back inside the backrooms and this time one of the better Backrooms games has ben...What's an index fund? How does it work? What are the benefits of index funds? Get the low-down in our "What is...?" column. Call the index (mutual) fund the quiet cousin of ETFs. I...

Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" Entity 22 - "Warning Kites" Entity 23 - "Unapproachable Horse" The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ... Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them. Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside ... Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...in this video I go over 2 sublevels of backrooms level 6... level 6.2: https://backrooms.fandom.com/wiki/Level_Tau (Gooby2)level 6.3: https://backrooms.fand...Class 3. A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a ...

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Level 6 is a 7th level of The Backrooms. Level 6 is shrouded in complete darkness and is very dark, with the rooms being made up with brick walls and concrete on the floor and ceilings. Some rooms also contain pillars and etc. This level is the most difficult and dangerous, prepare yourself and be careful while exploring it. There's 2 known zones of this level. Wretches. Skin Stealers. Dark ...

Level 26, known as the current 27 th level located within The Backrooms . Description. An image of Level 26. Level 26, also known as "Otherworldly" or "Suburban Household", resembles a labyrinthine, 1980s urban household that extends possibly millions of kilometers, however, it is currently unknown how expansive Level 26 's size truly is, due ...Level 94 is the 95th Level of The Backrooms.. Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water.This town seems to be in the 1930's, in a stop-motion type feel.8th September 2000:๐™‘๐™š๐™ง๐™ฎ ๐™ก๐™ž๐™ฉ๐™ฉ๐™ก๐™š ๐™ž๐™จ ๐™ ๐™ฃ๐™ค๐™ฌ๐™ฃ ๐™–๐™—๐™ค๐™ช๐™ฉ ๐™ฉ๐™๐™š ๐™–๐™˜๐™ฉ๐™ช๐™–๐™ก ๐™จ๐™ฉ๐™ง๐™ช๐™˜๐™ฉ๐™ช๐™ง๐™š ๐™ค๐™› ...These Warp Tears, while encountered occasionally on Level 11, Level 9, and Level 6, are most stable and between Level 13 and this level, notable for emitting a high-pitched whine. The link between Levels is unknown. This Level can also be entered from Level 1.5 by random chance from noclipping. Exits. Many exits have been mentioned above.LEVEL 696. SURVIVAL DIFFICULTY CLASS 1. Safety: 1.5/5 Somewhat Safe and Somewhat Unsafe. Environment: 1/5 Low Environmental Risk. Entities: 1/5 Mild Hostile Presence. The Beach To Oblivion is the 697th level of The Backrooms, it consists of endless sandy beaches with a relaxation aura around the area. Ships can be seen on the horizon of the ...Best walkthrough of this dark labyrinth! The Wretched cannot see you if you are crouching. Lights Out is both terrifying and tricky.This is a hard level to n...The SPAC (special purpose acquisition company) hype is the latest financial engineering offering to quickly hit both mainstream media and the backrooms of Silicon Valley. Wall Stre...Level 37 is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the ...Level 14 is reminiscent of a derelict military infirmary, with its interior characterized by damp flooring, deteriorated ceilings adorned with decaying wooden fragments, and an assortment of macabre elements. Evidently, the premises exhibit traces of bodily fluids such as blood and vomit, accompanied by facial fragments and skeletal remains ...These Warp Tears, while encountered occasionally on Level 11, Level 9, and Level 6, are most stable and between Level 13 and this level, notable for emitting a high-pitched whine. The link between Levels is unknown. This Level can also be entered from Level 1.5 by random chance from noclipping. Exits. Many exits have been mentioned above.

The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping their arms like wings. The level's temperature ranges from 6.2ยฐC (43.2ยฐF) to 24.4ยฐC (75.9ยฐF). A gentle breeze constantly flows through Level 72, providing extra lift and speed for ...Level 0.1 is devoid of Colonies and Outposts. There are numerous justifications, including, but not limited to: The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon.Any โ€ฆAn image of Level 30. Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety. The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from ...Jun 2, 2023 ... ... Backrooms" @Broogli @Twoogli @Spoogli shoutout @alefabius2290 for the time stamps Intro 0:00 Level 94 0:28 Level 1069 6:38 Level 9999 12:29 ...Instagram:https://instagram. ford expedition lug nut torquelogansport weather 30 day forecastgrant tire and auto kingsport tnkenworth low coolant light Entity Number: 6 Habitat - Majority of Levels. Description. Dullers are strange creatures generally found in the lower levels of The Backrooms. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. It is not fully understood how Dullers kill their prey, as they usually run away from threats.. Behaviors how much is a 2 dollar bill from 1963 worthnorthside hr login The Backrooms. The Backrooms is an urban legend and creepypasta that was started by a post on 4chan telling a story about an very large maze filled with empty yellow rooms. The Backrooms is known by its yellow wallpaper, the smell of moist carpet, and loud buzzing lights.. Some people on the internet have created more ideas about the Backrooms to add levels and "entities" living in them.like and subscribe to see next video!join exploring the backrooms discord server now!https://discord.gg/axUuAfPPsupport my friendhttps://m.youtube.com/channe... jason vlogs mom The Backrooms Level 4 is also known as Abandoned Office.It has a survival difficulty rating of CLASS 1 and is SAFE, SECURE and contains a MINIMAL ENTITY COUN...This level is split into 2 sections. The neighborhood and the abandoned M.E.G. base, which will be explained in different guides.This will be just for Level 9 itself. Instructions (The Neighborhood) [] You first need to approach the metal gate in front of the abandoned M.E.G. base and find a virtual map that shows all the houses.What is known currently is that these liquids are a mixture of cryogenic liquids, namely nitrogen and oxygen, which are kept at an extremely low temperature via unknown methods. 2. Whilst not a cure, this mixture can slow down and lessen the effects of the infection, to the point where a chance of survival is given to patients of A.N.I. _cc.